Characteristics of immersive learning
A class or activity that takes place in an immersive space should have several characteristics. If these characteristics cannot be incorporated into the activity, there is no reason to hold it in an immersive environment. Therefore, before starting to work on an activity, it is advisable to consider whether the characteristics can be implemented and then decide whether to proceed. It is highly desirable that all characteristics are integrated at some level, even if they are in a certain dose or only in a part of the activity.
Utilizing the projection in an immersive learning environment
Immersive learning is often associated with a virtual reality-like 360-degree media experience. It is clear that this is the most immersive option, but when you want to give a large group of participants an immersive experience, you must compromise. Projection walls are the compromise. Our 3 walls project allow us to take participants to another place or time, giving them a different experience.
It does not have to be a panoramic projection in the literal sense of the word. In other words, it does not require the projection of a long image or video, but can be created by connecting 3 images / videos that create an experience even if they are not visually connected.
Engaging participants in immersive learning
Immersive learning, as we understand it, is built by participants working in groups. Tasks for groups correspond to content on immersive projection boards. It is possible to write the tasks on paper or to use a less playful or more playful application. Genially and Quizizz are the most useful apps we use. The video below shows an album we created that describes a journey. As an example, Genially asked the students to write down their impressions in an album. As another example, students can participate in a quiz in quizizz app in which they answer questions in a playful manner while presenting the information.
Therefore, immersive learning encompasses not only immersive video experiences but also corresponding sessions.
Screen interaction in immersive learning
The third characteristic is that the boards are interactive. It is common for us to interact with touch screens on our phones. Using it is as easy as moving between web pages, playing, writing, or commenting…
A 3walls technology allows information to be “bounced” onto elements in the projection space using augmented reality technology. This means that the interactivity takes place on the phone or tablet instead of in touch. Popup information can be text, image, or video. So, we use augmented reality applications. This use lowers costs by hundreds of percent because touch technology is not required in order to implement immersive learning.